News Sources wrote an interesting post today on
Here’s a quick excerpt
To Protect Economy, China Sets Limits on Virtual Currency Online transactions with virtual currency in online gaming has become so widespread in China that the government fears it will affect the actual economy, The New York Times reports. The country is currently one of the world’s largest markets for massive multiplayer online games (MMOGs) like World of Warcraft; tens of millions of youth are reportedly trading virtual goods for real money or products, such as clothing or makeup. (tags:

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